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Dorothy Ballarini
DorothyBallarini



Location:
London, United Kingdom

Language(s):
English, Portuguese

Member Since:
January 2006

Last Updated:
8 October 2010

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Portrait Study
Maya, mental ray, ZBrush
April 2012


   
This is an attempt to create a realistic portrait. I've used Maya for the basemesh and Maya hair for the eyebrows. For the fine details and sculpting I've used Zbrush. I used some photo references from 3d.sk for the color maps, and projected them using Mari. I rendered using Mental ray.
I'm still working on the render, as I think it still needs some tweaks.
Any comments will be wellcome =)

 
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